Retrospective at GameStop based upon Corinna Baldaug's Retromat.
Retro process phases: Set the Stage, Gather Data, Generate Insight, Decide what to Do, Close the Retro
Set the Stage: give time to “arrive” and get into the right mood and focus upon the goal
Gather Data: reflect upon what happened, create a shared pool of information
Generate Insight: why did things happen this way? What patterns can we observe?
Decide What to Do: Pick what to work on, plan concrete steps of action
Close the Retro: reflect upon the retrospective, how could it improve? What shall we follow-up upon?
Activities for this Retro:
In ONE word – what do you need from the retro?
In ONE word – what is on your mind?
In ONE word – what is you current mindset in regards to your project: are you a:
Explorer – eager to dive in and research what worked
Shopper – Positive, happy if 1 good thing come out
Vacationer – Reluctant, but retros beat regular work
Prisoner – Only attend because they make you
The Four Ls
Regarding the last iteration, individually for each of these 4 questions (one item per sticky) write:
What I Loved
What I Learned
What I Lacked
What I Longed for
Everyone rates the last iteration on scale of 1 (poor) to 10 (perfect).
Next – make suggestion to raise your rating toward a 10, rate that suggestion using remaining 10 – x points
Circle of Influence & Concern
On a chart of concentric circles… inner to outter circle;
Team controls – direct action
Team influences – persuasive action
System – response action
Sort insight from Perfection Game into circle of influence & concern;
Write possible actions – annotate the item with actions
Dot vote on which action to attempt
The team created this info graphic of their Four Ls exercise using the Circle of Influence & Concern. Stepping back they realized - they are the master's of their domain.
|We Control our own Destiny|
Feedback Door – Smilies
Happy, OK, Sad
Mark your satisfaction with the retro session on the chart.