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David A. Koontz

A little about David in ObjectThink*
As a polymorphic instance OOConsultant, davidKoontz has taken on many roles for various instances of TechnologyCompany. Much of davidKoontz time in the CPU has been spent within the methods objectOrientedProgramming(), objectModeling(), agileCoaching(), xpPractices()... 
Before he became a CollegeStudent his father brought home an instance of the AppleComputer which had a BasicProgramFactory on which he taught himself to program, but not in ObjectThink.  As a CollegeStudent object his first association with ComputerClasswas in the fortranClass. The PunchCardRoom instances became a sink for much of his processing time. He was overjoyed at the ability of SophemoreClassStudent instances to work on the GreenScreen instances in the ComputerLab.
He received an instance of MechanicalEngineeringDegree from the universityOfNorthCarolinaAtCharlotte, having spent a good part of his educational hours in a one-to-many association with the ComputerLab.
* Inspired by About the Author section in Scott Ambler's The Object Primer.

After working in many roles and organizations searching for a great company culture David practices skills in mechanical engineering and software development as applied to engineering problems.  As the 1980s turned into the 90s the personal computer revolution had made it's initial mark in companies David found his computer skills out weighing the mechanical engineering skills, and the environment was much cleaner than the steel fabrication factory.  Teaching CAD/CAM and mentoring engineers in design and computer programming to manufacture for automations and production/assembly was an interesting role. David worked in the education industry for a while, returning to the University to work with Project Mosaic.  

Then into the contract and project world of professional developer as a software engineer.  Trying to find a company culture that understood design and the creative process of building software.

Later in life David moves into the Agile Software Development movement (circa 2004).
David is an Agile Transition Guide for organizations wishing to explore and discover their unique path to Lean/Agile software development. Previously a software engineer with 20+ years developing software solutions within a variety of industries. David uses his experience in group dynamics, systems thinking and the power of the Agile philosophy to unleash a team’s full potential. He enjoys mentoring individuals and coaching teams. David believes in empowering the team with self-organization, setting them on the path to achieve the team's purpose and providing them the proper intrinsic motivation to move the team along the productivity curve toward ultra performance. David has experience teaching Scrum and XP practices to multiple groups that evolved into Agile teams delivering quality software and value to customers.

David's Resume is available for download.

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David's notes on "Drive"

- "The Surprising Truth about what Motivates Us" by Dan Pink.

Amazon book order
What I notice first and really like is the subtle implication in the shadow of the "i" in Drive is a person taking one step in a running motion.  This brings to mind the old saying - "there is no I in TEAM".  There is however a ME in TEAM, and there is an I in DRIVE.  And when one talks about motivating a team or an individual - it all starts with - what's in it for me.

Introduction

Pink starts with an early experiment with monkeys on problem solving.  Seems the monkeys were much better problem solver's than the scientist thought they should be.  This 1949 experiment is explained as the early understanding of motivation.  At the time there were two main drivers of motivation:  biological & external influences.  Harry F. Harlow defines the third drive in a novel theory:  "The performance of the task provided intrinsic reward" (p 3).  This is Dan Pink's M…

Exercise:: Definition of Ready & Done

Assuming you are on a Scrum/Agile software development team, then one of the first 'working agreements' you have created with your team is a 'Definition of Done' - right?



Oh - you don't have a definition of what aspects a user story that is done will exhibit. Well then, you need to create a list of attributes of a done story. One way to do this would be to Google 'definition of done' ... here let me do that for you: http://tinyurl.com/3br9o6n. Then you could just use someone else's definition - there DONE!

But that would be cheating -- right? It is not the artifact - the list of done criteria, that is important for your team - it is the act of doing it for themselves, it is that shared understanding of having a debate over some of the gray areas that create a true working agreement. If some of the team believes that a story being done means that there can be no bugs found in the code - but some believe that there can be some minor issues - well, …

Refactoring - examples from the book

Martin Fowler's book Refactoring:  Improving the Design of Existing Code has a simple example of a movie rental domain model, which he refactors from a less than ideal object-oriented design to a more robust OO design. Included in this Refactoring_FirstExample.zip Zip file are the Java source code files of the Movie, Rental, and Customer classes. Along with a JUnit CustomerTest class. Using these example source files you too can follow along with the refactoring that Fowler presents in the first few chapters of his book.


Metrics for a Scrum Team (examples)

What metrics do you collect to analyze your scrum team?

We live in a world of data and information.  Some people have a mindset that numbers will diagnose all problems – “just show me the data.”  Therefore many directors and senior managers wish to see some list of metrics that should indicate the productivity and efficiency of the Scrum team.  I personally believe this is something that can be felt, that human intuition is much better in this decision realm than the data that can be collected.  However, one would have to actually spend time and carefully observe the team in action to get this powerful connection to the energy in a high-performing team space.  Few leaders are willing to take this time, they delegate this information synthesis task to managers via the typical report/dashboard request.  Therefore we are asked to collect data, to condense this data into information, all while ignoring the intangible obvious signals (read Honest Signals by Sandy Pentland of MIT).
What if …

What is your Engagement Model?

What must an Agile Transformation initiative have to be reasonably assured of success?

We "change agents" or Agilist, or Organizational Development peeps, or Trouble Makers, or Agile Coaches have been at this for nearly two decades now... one would think we have some idea of the prerequisites for one of these Transformations to actually occur.  Wonder if eight Agile Coaches in a group could come up with ONE list of necessary and sufficient conditions - an interesting experiment.  Will that list contain an "engagement model"?  I venture to assert that it will not.  When asked very few Agile Coaches, thought leaders, and change agents mention much about employee engagement in their plans, models, and "frameworks".  Stop and ask yourselves ... why?

Now good Organizational Development peeps know this is crucial, so I purposely omitted them from that list to query.

One, central very important aspect of your Agile Transformation will be your Engagement model.